Wednesday, November 2, 2011

Why Microsoft killed the courier


(Credit: Gizmodo)
The Microsoft Courier tablet could have been the revolutionary device that changed the world, but the Redmond-based company killed it before it could see the light of day. While Microsoft declined to give a good reason why, CNET's Jay Greene has managed to piece together a fascinating story on the real reasons why.
The dual 7-inch tablet wasn't killed because it was just something Microsoft experimented with--it was killed because it didn't fit Microsoft's business agenda. The tablet wouldn't be using the Windows interface we're all familiar with, and wouldn't use Microsoft's email program Outlook at all.
In fact, employees who worked on the project highlighted features not seen in any modern tablet, with features that would make the Courier a unique device with a different user experience compared with say, Apple's iPad.
Read more of "The inside story of how Microsoft killed its Courier tablet" from CNET.
View the original article here

Android browser now in second-place spot


Apple's lead in mobile browsing increased in October 2011, while Android's browser passed Opera Mini for second place.
(Credit: Net Applications)

Google's mobile browser leapfrogged Opera Mini to take the second-place spot in worldwide usage of the Web with smartphones and tablets in October.
The change, revealed in Net Applications' monthly browser usage statistics, reflects the shift from older phone operating systems where Opera Mini is more popular to Android. But while Google's unbranded browser rose in the rankings, from 16.3 percent in September to 18.7 percent in October, top-ranked Apple rose even more.
Safari usage rose from 55.6 percent to 62.2 percent, extending its dominance in mobile computing.
Opera Mini plunged from 18.9 percent to 13.1 percent, Net Applications said. As the mobile market evolves, Opera is trying to tie its future more to Android--in particular with an upcoming version of the full Opera Mobile browser that can run in the lightweight Opera Mini mode when there's not enough network capacity available.
Other losers in the October mobile statistics were Symbian, which dropped from 4.7 percent to 2.6 percent, and BlackBerry, which dropped from 2.7 percent to 2.4 percent. Net Applications ascribed some of Research in Motion's troubles to a four-day BlackBerry service outage.
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The advances of Chrome and Safari continue to nibble away at Internet Explorer's browser usage share, while Firefox remains level.
(Credit: Net Applications)

On personal computers, the browser market is less volatile. Here, earlier trends continued at a more stately pace.
Specifically, Google's Chrome and Apple's Safari continued to extract usage share from Microsoft's Internet Explorer.
Chrome increased in worldwide usage from 16.2 percent in September to 17.6 percent in October, while Safari rose from 5.0 percent to 5.4 percent. IE dropped from 54.4 percent to 52.6 percent. Firefox, in second place, stayed mostly level yet again at 22.5 percent.
Microsoft, meanwhile, prefers to examine a more selective but arguably more future-looking category: those using Windows 7. Among that subset of browser usage, IE9 has surpassed Chrome and tied Firefox, according to a Microsoft blog post.
Net Applications gathers its statistics based on visitors to a global collection of Web sites using its analytics software.
Desktop browsing dominates over mobile browsing, but over recent months, mobile browsing has been on the rise as a proportion of overall usage. However, in October, desktop browsing won some share back, growing from 93.7 percent to 94.2 percent, while mobile browsing dropped from 6.0 percent to 5.5 percent.

Mobile browsing has generally been increasing in usage, but the fraction of people using a personal computer on the Web increased at mobile browsing's expense in October.
(Credit: Net Applications)

Via CNET News
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Fujitsu debuts thinnest-ever 13-inch LifeBook


The LifeBook SH771 comes with the latest Intel Core i5 and i7 processors. (Credit: Fujitsu)
Fujitsu has unveiled its latest LifeBook, the SH771, a 13-inch ultraportable laptop that is the company's lightest and thinnest.
The LifeBook SH771, which has a magnesium alloy chassis, tips the scales at just 1.33kg when equipped with the included weight saver option. This is comparable to the heft of Apple's MacBook Air, though with thickness that ranges from 16.6 to 22.3mm, the LifeBook SH771 is slightly chunkier. 

The SH771 comes with standard-voltage Intel Core-i processors, which run at higher clock speeds than the ultralow-power versions found on the Air and the recently introduced Ultrabooks. It also comes with a modular bay that supports accessories such as an optical drive and an extended battery pack that pushes its uptime from 9.5 hours to 14 hours. 
Two configurations are available in Singapore from early November--a S$2,288 Core i7 2640M version (8GB RAM and 750GB HDD) and a S$2,888 Core i5 2520M model (4GB RAM and 640GB HDD). Customers can also choose to upgrade to an SSD option, though the company has not yet revealed the additional cost involved. You can find out more about the Fujitsu LifeBook SH771 in our hands-on article.

View the original article here

Users griping about iPhone 4S battery life

AppId is over the quota
AppId is over the quota
Battery life on the iPhone 4S has become an issue for some users. Apple is yet to publicly address it.Battery life on the iPhone 4S has become an issue for some users. Apple is yet to publicly address it.Complaints about iPhone 4S battery life mountSome iPhone owners say their batteries drain much faster than advertisedApple has not publicly acknowledged the concernsComments on a post on Apple's support forums go for 185 pages

(CNN) -- It all sounds eerily familiar. A new iPhone. Massive sales. Then, an apparent glitch that, while it doesn't affect everyone, is prevalent enough to irk customers and catch the eyes of tech journalists everywhere.

Poor battery life on the iPhone 4S, released on October 14 to great fanfare and record sales, has been the new model's Achilles' heel in the minds of many users.

While complaints about the perceived problem haven't reached the fevered pitch that last year's iPhone 4 release saw about its so-called "death grip" problem, they don't seem to be going away.

There were, of course, the expected number of early-adopter quibbles with the phone: from troubles with new carrier Sprint, to a sometimes slow-moving camera, to limits on the voice-activated Siri "personal assistant" outside the United States.

But as most of those gripes either got sorted or users got used to the limitations, complaints about the phone's battery life have persisted.

A post on the Apple support forums, begun on October 15 to discuss battery problems, was still active Tuesday -- two weeks and 185 pages worth of comments later.

"I purchased what I thought was a top-of-the-line product only to be terribly disappointed," one user wrote Tuesday. "This is my first iPhone and may well be my last."

Battery life was a frequent complaint about the iPhone 3GS, but concerns about the phone's short battery life seemed to have been addressed on the next-generation iPhone 4.

According to Apple's official specs, the iPhone 4S should have enough juice in the battery for up to eight hours of talk time, six hours of Internet surfing, 10 hours of video viewing and 200 hours on standby. (All activities on a 3G connection -- 2G and wireless have different figures).

All of those numbers are within an hour or so of the iPhone 4, except for one. The older phone's specifications promise 300 hours of standby power: a full 50% more than the 4S.

Users complaining on the Apple forum and elsewhere say that their phones aren't lasting anywhere near even that reduced length of time. Various independent tests of the new phone have suggested that some phones have problems with poor battery life, while others don't.

The general consensus among tech-inclined owners is that the problem may not lie with the battery itself, but with the way the phone utilizes Apple's latest mobile operating system, iOS 5.

Specifically, the theory goes, its location-based services are a power drain. If the phone is constantly trying to pinpoint where it is, it will suck power even when the user isn't actively doing something with the phone. (For a comparison, think about how quickly your battery drains when you forget to turn off Wi-Fi searches while you're driving.)

The new phone also has a more powerful processor -- the same one that's in the iPad 2. That could cut battery life, even though Apple CEO Tim Cook specifically said that it wouldn't during the iPhone 4S unveiling event last month.

Apparently, reading from the well-worn Apple playbook, the company has not commented publicly about the battery complaints. Messages and e-mails to Apple seeking comment on these complaints were not returned.

It's unclear whether the company acknowledges there's a battery problem (although there have been reports that Apple is contacting iPhone 4S users to try to get to the bottom of it).

And while it's too early for direct comparisons, the extended silence looks remarkably like the public-relations two-step that was Apple's handling of the iPhone 4's antenna issues. (As you may recall, Consumer Reports and others said the iPhone 4 had antenna problems that caused it to drop calls. People dubbed the situation "Antennagate.")

First, the company refused to publicly acknowledge the issue. Then, there was a software patch apparently aimed at fixing it (although Apple never explicitly said so).

There would eventually be a news conference in which then-CEO Steve Jobs spent most of the time denying there was any real problem, then announcing that the company would give away free bumpers -- minimalist iPhone cases -- to prevent dropped calls.

But before that, there were the private e-mails and public statements saying, in essence, that users were holding their phones wrong.

Then, weeks after the free-bumper news conference, Jobs and others doubled back, saying that there was never really much of a problem and discontinuing the freebie program.

As Apple's silence persists (the company has said in the past that it spends time researching potential problems before addressing them publicly), users and observers are complaining and speculating in the vacuum. And that's not always pretty.

"It hits you when you least expect it. It slips away under a mask of dormant inactivity. And it can ruin your entire day," TechCrunch's Jordan Crook wrote Tuesday. "It's your iPhone 4S battery life, and it sucks."


View the original article here

Silicon Valley is no meritocracy for minorities


CNN follows black entrepreneursHank Williams:TechCrunch founder recently called Silicon Valley a meritocracyThis started Twitter spat with Indian-American entrepeneur, who says it's not soWilliams: For minorities trying to connect with mentors in tech field, playing field unevenWilliams: Less than 1% of venture capital went to digital startups of blacks in 2010Editor's note: Hank Williams is a tech entrepreneur and CEO of Kloudco, an internet startup that provides centralized tools for searching and managing online information. Previously, Hank was CEO of ClickRadio, a pioneer in Internet music. He blogs at whydoeseverythingsuck.com, and is featured in "The New Promised Land: Silicon Valley," which airs on CNN on November 13 at 8 p.m. ET.
(CNN) -- Last Wednesday, a Twitter fight erupted between technology experts Michael Arrington, founder and former editor of TechCrunch, and Vivek Wadhwa, a technology researcher and writer, after a screening of CNN's documentary, "The New Promised Land: Silicon Valley."
Arrington said a few very clear things about his view of the state of diversity in Silicon Valley. Among them: There may be very few African-Americans in Silicon Valley, but despite this Silicon Valley is a pure meritocracy, and one becomes successful because he or she has a "big brain." Vivek disagreed. As an Indian-American entrepreneur, he said he sees significant bias in Silicon Valley, and even recounted a specific instance where he was told, "You people don't make good CEOs."
First, let me say, I think Arrington truly believes everything he has said about the tech world being a meritocracy. Lots of people believe it.
But not me. I would more properly say that tech markets are a meritocracy. There are very few businesses where an individual in his or her bedroom can create a piece of software that can potentially touch millions of people, and do this without seeking any additional capital. No matter how talented you are, if you want to open a hot new restaurant or a shoe factory, you need lots of money before you start. Not necessarily so with software.

Consumers and businesses, for the most part, don't care about the ethnicity of their software or Internet service vendor. Users want solutions. So if an entrepreneur can get a great product completed cheaply, he or she can often compete on a totally even footing with anyone else. Even if the entrepreneur ultimately needs capital, explosive initial success knocks down all known barriers.
But the market makers operate in a world that is not particularly evenhanded. The market makers are the folks who help new young companies and entrepreneurs by providing insight, mentoring, capital and relationships. This part of the tech world is driven by all the same biases that exist in the nontech world. And it is much harder for even the most talented African-Americans in the tech world to gain access to influential, insightful, connected mentors, let alone investors.
Why is this? For the most part, people want to work with people who are "like them" or who fit a pattern that appeals to them. There is an actual term for this among tech investors called "pattern matching." It's the idea that, without objective facts, one can decide whether someone is likely to be successful based on indirect criteria. In other words, when they see a particular pattern of "personhood," they are excited.
Watch trailer for CNN documentary "The New Promised Land: Silicon Valley"
These patterns are discussed openly in the tech industry around issues like age. Since it is only moderately politically incorrect to suggest that younger entrepreneurs are "better," it is done all the time. The best example of this might be Mike Moritz from Sequoia Capital, perhaps the most influential of all venture funds, admitting in a Building 43 interview that they have a strong bias toward very young entrepreneurs.
But if you believe that age is the only criteria that venture capitalists use for pattern matching, I wanna smoke some of what you've got.
To be clear, I am not saying any venture capitalist says at a partner meeting, "You know I really like this company's product, but did you notice he's a Negro?"
Never happens.
But I firmly believe, based on my 25 years in this industry, that market makers, both investors and the people who help you get ready to approach them, seek out entrepreneurs who appeal to them on some less than objective, visceral level, who feel "comfortable" to them. They don't need to actively filter out undesirable profiles. They just focus on what does appeal to them.
Soledad O'Brien: Michael Arrington is right (about one thing)
They focus on the "patterns" they find appealing -- age is arguably a part of many investors' ideal pattern, but so are perhaps unacknowledged criteria like race, gender, cultural affinity, etc. On some level this should not be shocking, as it reflects socialization that all of us must work hard and consciously not to act on.
Is this racist/sexist/ageist? Well, in this context, using incendiary labels is only likely to make people more defensive. The bigger question is, is it a problem? Absolutely.
It's not just a personal impression. In a recent study, industry analyst CB Insights found that less than 1% of all venture capital money went to digital start-ups with African-American founders in 2010.
Is it possible to overcome these barriers? I have. I have developed successful, best-selling, award-winning products and I have raised tens of millions of dollars. But it is only by a sheer persistence and focus that few other people -- white, black, or otherwise -- have. I would never suggest that I am smarter than anyone else, but my Arnold-Schwarzenegger-in-"Terminator"-like determination has made my successes possible. Yes, I have definitely had help and support, but compared to some, not so much.
In fact, some people get far more support than others. For example, when a top tier venture capitalist writes a $5 million check to a 19-year-old with a barely beyond napkin stage idea, no customers and a fragile technology because they "present well," then clearly something else is at work beyond merit. This exact scenario may not be common, but it does happen. But it does not happen for African-American, or for that matter, Latino or female entrepreneurs.
So the bottom line is, if the level of determination that I have was required from everyone, no matter their race, on some kind of moderately equal basis, it would indeed be a level playing field -- a meritocracy. But it's not.
The opinions expressed in this commentary are solely those of Hank Williams.
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Sega returns to its roots with Sonic Generations


In "Sonic Generations," the familiar blue mascot sprints through levels in both 2-D and 3-D modes.Sega is looking to revive its flagship franchise with "Sonic Generations"Sega has not released a stellar Sonic game in about a decade"Sonic Generations" celebrates the series' 20th anniversary
(CNN) -- Age has slowed Sonic, the beloved blue hero from an earlier generation of video games, but Sega may have finally rehabilitated the venerable hedgehog.
"Sonic Generations," which arrives in stores Tuesday for the PlayStation 3 and Xbox 360, comes at an opportune time.
With a crucial holiday season imminent, Sega Sammy Holdings hasn't produced a stellar Sonic game in about a decade, and the company's game division has performed especially sluggishly this year.
But "Sonic Generations," coming on the 20th anniversary of the franchise, looks like a promising candidate to buck these trends. The first batch of reviews have been positive, and the game has received more preorders than any previous Sonic game, which is an early barometer for success.
Sega also managed to build some buzz for the game at video game expos like E3, although those conventions have not been particularly kind to other Sonic games.
 Sega's popular video game character, Sonic the Hedgehog, at a 2006 launch event for Nintendo's Wii.
Encouraged by the favorable feedback, Sega is throwing its marketing weight behind the game. These initiatives include traditional advertising, constructing a Sonic-themed playground in East Oakland, California, and a balloon in the Macy's Thanksgiving Day Parade.
The original "Sonic the Hedgehog" debuted on Sega's Genesis game system in 1991. Since the heydays of Sega going head-to-head with Nintendo for home console domination, the company has ceased selling hardware, started developing for multiple systems and merged with Sammy, which makes pachinko slot machines in Japan.
Perhaps as a result, Sega's flagship franchise, which is developed by the aptly named Sonic Team, has slumped. Sonic's and Mario's "platformer" genre -- in which cartoonish characters navigate increasingly challenging maze-like levels -- was once a blockbuster seller, but it's been surpassed by first-person shooters such as "Call of Duty" and "Battlefield." Nintendo has managed to maintain the high quality of Mario games over the years, but Sega has struggled to remake Sonic for the fast-paced 21st-century game industry.
"Sonic Generations" is designed to "take Sonic back to the pure elements," Yasuhiro Noguchi, a senior producer who led development on the Western version of the game, said in an interview.
Some previous games in the series became preoccupied with elaborate story lines and slower-paced exploration. American and European players may have been put off by elements of the plots that were geared toward audiences in Japan, where Sonic Team is based.
"The team tries very hard not to bias it for a particular territory," Noguchi said. "They don't necessarily do stuff that is very, very specific to, say, their home territory. That's one of the learnings that has kind of informed their development DNA in the last 20 years -- that Sonic is loved internationally."
For "Sonic Generations" and its predecessor, "Sonic Colors" for the Wii, Sega recruited writers from the television show "Happy Tree Friends." They pen straightforward scripts that they hope will resonate with players outside of Asia, where Sonic's market is bigger. However, the writers must also adhere to standards set by Sega's Japan-based Sonic Committee, which is tasked with upholding the integrity of the Sonic brand.
"Sonic is a beloved franchise," Noguchi said. "Disney has Mickey, and we have Sonic."
"Sonic Generations" is looking to polish the franchise's legacy and reverse the recent decline of Sonic's popularity, said Patrick Riley, a U.S.-based development director for the company. "I think that fans recognize that as far as the quality, Sonic is moving in the right direction."
The game melds the classic two-dimensional action with three-dimensional exploration.
"We're truly bringing the 'A game' on 'Sonic Generations,' " Noguchi said. "In some ways, it is sort of a celebration and a sendoff for the first generation of Sonic."
"Sonic Generations" will dip into past successes in its attempt to rebuild the franchise. Levels from classic Sonic games, such as the memorable Green Hill Zone, have been remade in 3-D. A dash of nostalgia may be just what Sega needs to reinvigorate its aging hedgehog.
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Google revamps Google Reader design


Google Reader is finally getting its day in the sun. Just as promised earlier this month, the forgotten Google app for collecting and reading news articles all in one place is getting a revamped design.
Up until now, Google Reader has been a flat-out mess with widgets and links in a haphazard layout of frames, while other products in the Google Apps suite such as Docs and Calendar have all been treated to new looks in the last few months.
Now, Google Reader will look more like a combination of Google+ and the new Gmail user interface. Here’s an example:

(Credit: Google)
Reader will be following more in the suit of Google+ than anything else as Google is nixing the existing friending, following, shared items and comments features on Google Reader in favor of similar Google+ functionality. For example, the +1 button will be replacing “Like” option.
Google software engineer Alan Green expressed hope on the official Google Reader blog that users will “like the new Reader (and Google+) as much as we do, but we understand that some of you may not”.
Retiring Reader’s sharing features wasn’t a decision that we made lightly, but in the end, it helps us focus on fewer areas, and build an even better experience across all of Google.
Green also promised that the new Google Reader would be up, live and running “before the day’s over”. For those who are not interested in the new look but still somehow stayed avid Google Readers this whole time, they can use the subscription export feature to take all of that data with them.
Via CNET News
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SingTel unleashes concierge app with voice recognition


Def!nd was able to understand "find roti prata" and "char kway teow" accurately, words that Siri will not.
(Screenshot by Jacqueline Seng/CNET Asia)

Siri may not be able to search for businesses outside of US or understand our Asian accents, but fret not Singaporeans, we now have Def!nd.
Launched by local telco SingTel, Def!nd is a digital concierge app which is able to do some things Siri cannot. Def!nd can locate nearby restaurants and amenities, book taxis and find shopping deals. Through the app, users can even book a restaurant and receive an SMS confirmation.
The best part? You don't have to be a SingTel subscriber or own an iPhone 4S to use Def!nd.
Despite the exclamation mark in its name, Singaporeans obviously have no troubles finding Def!nd, as it has become the second most popular lifestyle app in the local Apple App Store. The free app is also available for download on the Android Marketplace.
We caught a glimpse of Def!nd at SingTel's iPhone 4S launch, but weren't able to test it out. Now you can take a look at our tests in the screenshots below.

Apple's iPhone 4S will come to Hong Kong and South Korea on Nov. 11


(Credit: Apple)
If you've been waiting eagerly in your country for news of when you will be getting the Apple iPhone 4S, here's some good news at least.
Apple has announced that Hong Kong and South Korea will join Singapore and Japan as the other two Asian countries to be able to purchase the Apple smartphone.
Apple will also be making the handset available in 13 other countries--Albania, Armenia, Bulgaria, El Salvador, Greece, Guatemala, Malta, Montenegro, New Zealand, Panama, Poland, Portugal and Romania.
Prices are pegged to the US pricing at US$199, US$299 and US$399 for the 16GB, 32GB and 64GB models respectively. Do note that the pricing is based on a two-year contract.
View the original article here

Sharp Aquos Net finally coming to Asia

AppId is over the quota
AppId is over the quota

Sharp is finally launching its Aquos Net smart TV platform in Asia, which was previously available only in the US, Europe and Japan. Some of the highlights include a Web browser, as well as a YouTube Leanback app compatible with HD videos. The latter is possibly a first in this region as most smart TVs only support standard-definition video streaming via YouTube. YouTube Leanback also offers a custom user interface optimized for ease-of-use and full screen playback. You can view the above video for more information.

The Sharp LE835-series 3D TVs will be among the first Aquos panels to feature Aquos Net. This new range is launching in Singapore as early as mid November and comes in 40-, 46-, 52- and 60-inch screen sizes. Pricing for these TVs can only be confirmed closer to release and availability for other countries in Asia is still pending confirmation.


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Nokia Windows Phones to use dual-core NovaThor platform


A block diagram of the NovaThor U9500 platform. (Credit: ST-Ericsson)
Nokia has announced that it will be partnering ST-Ericsson for future Windows Phone (WP) devices. ST-Ericsson is a joint venture between STMicroelectronics and Ericsson, and produces the NovaThor platform for smartphones and tablets.
Like other products such as Qualcomm's Snapdragon and Nvidia's Tegra, ST-Ericsson's platform handles CPU and graphics processing for a smartphone. The current versions of NovaThor are all based on dual-core ARM Cortex-A9 processors. Because of this, we think it is likely WP7 will support dual-core processors in a future update--all current WP7 devices have single-core processors. Nokia's first Windows Phone, the Lumia 800, uses a single-core 1.4GHz Snapdragon processor.
With this announcement, expect to hear more about ST-Ericsson mentioned in the same breath as the dominant players such as Qualcomm, Nvidia and Texas Instruments. Here's a quick rundown of what the top-of-the-line NovaThor U9500 platform has:
Dual-core Cortex-A9 ARM processorARM Mali 400 GPUDual camera supportSupports touchscreens up to WXGA (1,280 x 768) resolutionHSDPA up to 21Mbps
View the original article here

Tuesday, November 1, 2011

NAD releases iPhone dock for audiophiles


NAD does deserve credit for the unique design of the Viso 1.
(Credit: NAD)

There's an ample selection of iPod/iPhone speaker docks available in stores these days with the better ones coming from companies with a hi-fi background. NAD, a Canada-based manufacturer of midrange to high-end audio components, intends to add to this select group of audiophile-oriented docks with its Viso 1 iPod Music System.
Joining the ranks of notable makes such as Bowers & Wilkins, Klipsch and Bose, the Viso 1 targets more discerning listeners, who may want an audio experience that could rival entry-level hi-fi setups. The set comes with NAD's very own Direct Digital amplifier technology, a fully-digital system that bypasses the audio circuitry of your iPod or iPhone. The Viso 1 also has Bluetooth connectivity to play back music from other devices. An optical digital input allows external digital devices, such as CD players, to be connected while a component video output sends videos from your iPod/iPhone to an HDTV.
Although NAD hasn't specified the power of the Viso 1, the company claims that this dock will play louder than most other docks while delivering "uncanny smoothness and accuracy". We're inclined to believe this considering that the company has been known for good detail and sonic accuracy with its amplifiers. However, we were slightly disappointed with the Viso 1's lack of AirPlay which could make another high-end dock, the B&W Zeppelin Air, seem like a better choice.
The Viso 1 will be available in the UK from November for 499 pounds (US$800). Those interested can check with distributors worldwide for release dates in other countries.
Via What Hi-Fi
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Don't sleep with your smartphone


The urge to pull out your cell in the presence of a real person is a sign of addiction, says tech lecturer and author Daniel Sieberg. Bob Greene: People are increasingly wedded to smart phones, other digital devicesHe says author Daniel Sieberg suggests ways to avoid becoming addicted to gadgetsOne sign of trouble is pulling out your phone in the midst of an in-person conversationPeople constantly tied to devices may be missing the world around them, Greene saysEditor's note: CNN Contributor Bob Greene is a bestselling author whose books include "Late Edition: A Love Story" and "When We Get To Surf City: A Journey Through America in Pursuit of Rock and Roll, Friendship, and Dreams."
(CNN) -- "I won't even sleep in the same room with them."
A fellow named Daniel Sieberg was telling me his hard-and-fast rule for getting through the night.
He takes all of his digital devices -- laptops, tablets, cellphones, anything portable that has a screen -- to another room before he turns off the light. He has come to terms with the fact that the technological gadgets that have so thoroughly insinuated themselves into our lives can become addictive.
So, when it's time for slumber, he locks them out. He won't even let his cellphone charge overnight in the bedroom:
"If it's there, I would have the temptation to turn it on and check it."
We have learned to celebrate, even revere, the wireless gadgets we carry around and the inventors who bring them to us; the response to the death of Steve Jobs this month was emblematic of how important our do-it-all phones, our computers, our tablets and related digital devices have become. We say that the technology has changed life as we used to know it.
But how much is too much?
And, more to the point: How many of us have the nagging feeling that we are somehow unable to disconnect -- that the electronic devices we own have begun to own us?
There is an instinct to treat the subject whimsically: "Land o'Goshen, Ma, those kids are walking down the street staring at their cellphone screens." It's as if any criticism of what the digital age has done to society brands the person raising the questions as backward, afraid of change, irrationally wedded to outmoded ways.
So the addiction question is often one that people silently ask themselves. Shouldn't we be spending less time checking and rechecking our many screens, large and small, and more time taking part in what used to be regarded as real life? Is there something inherently wrong when people being separated from their phones, computers and tablets makes them feel nervous, irritable, tense -- in other words, when they begin to exhibit classic withdrawal symptoms?
For guidance on this, I got in touch with Sieberg, who has given as much thought to the subject as anyone of whom I'm aware. A former CNN correspondent, he is a lecturer, writer and broadcaster on technology issues who, in his own life, became increasingly conscious of the unhealthy hold that digital devices can have. He wrote a book called "The Digital Diet" that argues persuasively that there can come a time in a person's life when he or she is a good candidate for technology detox.
I asked him if "addiction" is too strong a word to use in relation to devices that seem to hook their users emotionally, but not chemically.
"Unfortunately, the word 'addiction' has become overused," he said, and should not be trivialized. Addictions to illegal drugs, alcohol and prescription medication are grimly somber matters. But, he said, the idea of an addiction to digital devices is genuine and is not something that should be greeted with a sardonic wink.
"One definition of 'addiction' is when other people and other activities in your life begin to suffer because of something you know you should cut back on, but don't," he said.
Some of his examples are things that many people will instantly recognize:
-- The urge to pull out a cellphone even when someone you're with is in the midst of a conversation with you.
-- Texting even while your child is telling you about his or her day at school, and realizing later that you can't remember the details of what your son or daughter has said to you.
-- Having the vague feeling that something hasn't really happened until you post it to Facebook or Twitter.
-- Feeling isolated and anxious if you are offline for an extended period of time.
-- Noticing that even when your family is all together in one room at home, each person is gazing at his or her own screen and tapping at a miniature keyboard.
"There are people who, even when they aren't using their digital devices, find themselves creating status updates or Twitter feeds in their heads while they are experiencing things," he said. "It's as if they have lost the ability to live in the moment, and have become conditioned to feeling that they have to instantly share it electronically while it is still going on."
Sieberg is hardly a guy stuck in some dust-covered, pre-technology past: He has always been among the first to own each new portable device, and he likes the many good things the digital experience can provide. But he realized -- when his wife would wake up in the middle of the night to see him, in bed, illuminated by the glow of one screen or another that he had decided to check one more time before he fell back asleep -- that something might need remedying.
There is, he said, a feeling common among people who are digitally hooked that, when it's just them and the real world and no screen, they are somehow cast adrift, cut off: "It's a sense of, 'What am I missing?'" But in truth, a strong case can be made that when a person lives too many hours a day in the digital universe, that is when he or she is really missing something -- missing the things that are taking place in the flesh-and-blood world.
Sieberg has a phrase for it: You know you're in trouble when "your footing in technology feels increasingly like quicksand."
And he has a piece of advice for all of us, regardless of how deep we feel we're sinking into that digital quicksand:
Like him, we should consider locking all of those devices in another room at night. He promises that it makes a difference:
"You sleep better."
The opinions expressed in this commentary are solely those of Bob Greene.
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Siri now "working" on the iPhone 4 and iPod touch


(Credit: CNET) Siri's exclusivity on the iPhone 4S may not be long for this world. At least unofficially.
Efforts to get the new software feature working on older Apple devices, including the iPhone 4 and iPod touch, seem to have pushed past the biggest hurdle: slipping by Apple's security.
Over the weekend, Apple tracking blog 9to5mac posted a video of the software feature working smoothly on an iPhone 4, courtesy of Irish iPhone hacker Steve Troughton-Smith. That follows a demonstration from earlier this month where Troughton-Smith showed the software installed, but unable to run queries on an iPhone 4.
In an interview over the weekend, Troughton-Smith told 9to5mac that the working version of the hack runs on multiple devices, including Apple's fourth-generation iPod Touch. The feat was accomplished using "files from an iPhone 4S", that he said "aren't ours to distribute", alongside "a validation token from the iPhone 4S that has to be pulled live from a jailbroken iPhone 4S."
In other words, there are some things going on behind the scenes that Apple won't like, and could very well move to block if a working hack takes off, but the key takeaway is that there are seemingly no hardware hurdles standing in the way.
Here's a video of it working on an iPhone 4 with Troughton-Smith's workaround in place:
As for when you could possibly get your hands on the hack, Troughton-Smith said he's not going to package it up for people with jailbroken iPhones to grab and install, and is leaving it up for others to do that.
Siri made its debut during the unveiling of the iPhone 4S earlier this month. The feature lets iPhone 4S users talk to their phone to issue commands, which are then piped to Apple's servers over a 3G or Wi-Fi connection, then sent back as commands to the phone. The entire turnaround takes just a few seconds, but depends entirely on a handshake between the phone and Apple's servers, which has kept the feature from being jury-rigged onto older devices, as well as causing problems when Siri can't connect.
Older iPhones are not the only target for porting Siri. Last week developer Jackoplane posted screenshots of the voice assistant software installed on an iPad. Though like Troughton-Smith's earlier effort, it couldn't connect when it came time to talk to Apple's servers. With the newer workaround, that could change. Apple has a long history of leaving out new software features on older hardware, though in Siri's case, the expectation was that it depended--in part--on the newer dual-core A5 processor. A similar hardware requirement came in the introduction of Voice Control to the speedier iPhone 3GS, which processed voice commands on the device itself instead of through Apple's servers.
Where Siri goes from here continues to be of intense interest given the expected future of Apple's product line. All eyes are on the company to introduce a television set in the next year or two, and Siri is assumed to play a part in that vision. While it's more likely to arrive on something like the iPad or iPod first, there's also the possibility of it jumping to Apple's Mac OS X as well.
Via CNET News
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A multi-function solar charger for the wild


Charge up your iPhone with clean, renewable energy using the mPowerpad.
(Credit: Jacqueline Seng/CNET Asia)

If you're off the (power) grid often--and you don't own a rugged solar phone--you might need the mPowerpad, a charger that harnesses solar energy to charge up to two devices at a time.
Launched by Singapore-based startup Third Wave Power, the mPowerpad is actually more than a solar charger. It also acts a reading light, flashlight, insect repellent (by emitting an ultrasonic frequency) and FM/AM/shortwave receiver.

You can listen to whatever you're tuning in to with the built-in speaker (right) or via the 3.5mm audio jack (left). There are two USB ports for charging.
(Credit: Jacqueline Seng/CNET Asia)

During a demo at the Clean Energy Expo Asia 2011, Third Wave Power co-founder Lim Chuin Kiat showed off the device's accelerometer-based user interface which we found relatively intuitive and easy to use. For instance, tilting the device in a certain direction triggers one function, or turns it off. Lim says that avoiding the use of moving mechanical parts also helps ensure the device is as robust as possible.
With its polycarbonate material, silicon sleeve and rubber bumpers, the mPowerpad is claimed to be water-resistant and shock-resistant for falls of up to 1m. It's about the same size and weight as an iPad, so it should fit well in a backpack.

The rubber bumpers double up as a stand for the mPowerpad.
(Credit: Jacqueline Seng/CNET Asia)

The 4-watt solar panel is fully charged within six hours and can juice up an iPhone fully with more than enough power remaining to use other functions for up to six hours. The 2,500mAh charger is made up of five standard AA-size nickel-metal hydride batteries which can be easily removed and replaced, or used in other compatible devices when fully charged. Lim estimates that the cell is able to last for 500 recharge cycles, or up to 18 months if used daily.
The mPowerpad works with non-iOS devices, too--it comes with seven common connector tips, so you can use it with most other handsets. There's also the option of using an AC input if there's a power socket readily available. People in remote areas without a ready supply of electricity, such as hikers or those living in rural areas, may find this solar charger useful.
Third Wave Power co-founder V.S. Hariharan says that the company is in talks with retail partners and NGOs about distributing the mPowerpad in Asia, India and Bangladesh, and that shipping should begin in early January next year. The device will cost US$80.
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Report: Apple may be discontinuing Mac Pro line


(Credit: Apple) Apple's line of high-end desktop towers could be more endangered than originally thought, with a new report claiming that the company is considering shelving what is currently its most expensive product.
Citing anonymous sources, AppleInsider says that a sharp decline in sales of the workstations, which begin at $2,499 in the U.S., have led executives to reconsider whether it's worth continuing to invest in the product line.
"People familiar with the matter said management as far back as May of 2011 were in limbo over whether to pour any additional resources into the product line," the report says.
An Apple spokesman declined to comment on the report, saying the company does not comment on rumors and speculation.
Apple does not break down its sales numbers by device, and only lists them by product category, with the most recent fiscal quarter pulling in sales of 4.89 million Macs. Yet most of those in this most recent quarter, as well as in the past few years, have been the company's portables. During its fourth quarter earnings call, the company noted that sales were "fueled by the very strong growth of the MacBook Air, as well as the continued strong performance of the MacBook Pro". All told, those two portables accounted for 74 percent of the Mac sales for the quarter, with desktop sales being led not by the Mac Pro, but by Apple's iMac instead.
Apple last updated its Mac Pro line on July 27, 2010 (that's 1 year, 3 months and 4 days ago if you're counting), bumping up the processing power to 12 cores and moving to speedier graphics cards. The exterior design has remained relatively unchanged since before the company made its move to Intel processors. A report from MacRumors last week suggested that the next update to the hardware might not come until the first quarter of 2012, given recent delays to Intel's Sandy Bridge E processor line.
If Apple were to shelve its Mac Pro line it would further bring into question Apple's involvement in the professional market, something that has been under a microscope over the past few years. Most recently, that shift can be seen with the company's transition from Final Cut Pro 7 to Final Cut Pro X, a jump that left a number of video professionals dissatisfied after Apple omitted key workflow features. Apple countered, saying that the new version of the software represents a complete rethink of that particular software line, the likes of the jump from Mac OS 9 to OS X. A similar effort has been rumored to be in the works for Apple's audio software Logic, which has gone the longest without a major release among Apple's line of pro software.
On the hardware side, pros have also taken aim at Apple for moving to glossy screens on its notebooks by default, as well as making the batteries on those units unable to be swapped in favor of delivering longer battery life.
In either case, there's no arguing the fact that desktop sales just weren't what they used to be compared to when Apple introduced the original design of the Mac Pro (then the Power Mac G5) in mid-2003. While Mac hardware sales have grown considerably overall, notebooks have been the belle of the ball since they surpassed the company's sales of desktop computers in 2004. Those same notebook units now face cannibalization from Apple's iPad, which itself blew past Mac sales last year.
Via CNET News
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Diptyque Audio speakers look like paintings



(Credit: Diptyque Audio)
While there are some hi-fi enthusiasts who love showing off their unique gear, others may prefer a more discreet setup. If you're an audiophile that belongs to the latter group, the DP155 speakers by Diptyque Audio could be an interesting choice.
Implementing a flat panel two-way speaker design, the DP155 consists of a slim ribbon tweeter for higher frequencies and a large membrane to reproduce sound from the midrange and lower-end of the audio spectrum. The speakers are available as they are or with a painting or graphic overlaid in an acoustically transparent material.
While the thin membrane speakers can almost pass off as regular room dividers when covered in works of art, they are said to be capable of a frequency response of 25-18,000Hz--impressive for speakers with this type of technology. To drive the 1.54m-tall speakers, you'll need an amplifier that outputs more than 80W of power per channel.
The DP155 is priced at 3,400 euros (US$4,700) per pair sans artsy dressing while the decorative covers come at an additional 130 euros (US$180) per side. A less expensive 2,000 euro (US$2,770) DP140 model is also in the works, thought it's not clear how the product will be scaled back. These speakers are handcrafted in France and those interested in purchasing a pair can contact Diptyque Audio at its Web site (in French).

A look at the DP155 without the artsy covers. (Credit: Diptyque Audio)
Via On-TopAudio.fr
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Tech Buzz gets dressed up for Halloween


Celebrating Halloween? We find five essential tech accessories that will make your costume more authentic or spice up your party.
If dressing up isn't your cup of tea, stay in this weekend instead with our top five "scary" games for the PS3, Xbox and PC.
We also sacrificed our beauty sleep for Singapore's iPhone 4S midnight launch at the three telcos--SingTel, M1 and StarHub. Find out who were the first few proud owners of the Apple handset.
Catch the video after the break.

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China's newest supercomputer is using domestic chips


China is stepping up its semiconductor manufacturing efforts and using domestic chips for its latest supercomputer. It's going to be interesting to see how fast China can close in on U.S. supercomputer processor makers Intel, AMD, and Nvidia.
The New York Times reported that a supercomputer called Sunway BlueLight MPP, was installed in September at the National Supercomputer Center in Jinan, China. The details emerged at a technical meeting. The real catch is that China used 8,700 ShenWei SW1600 chips.
Those semiconductors are homegrown and indicate that China is aiming to be a major chip player. The New York Times story was mostly sourced to Jack Dongarra, a computer scientist at the University of Tennessee, but Chinese sites reported on the technical meeting. Dongarra helps manage the list of Top 500 supercomputers. China's previous supercomputers used Intel and Nvidia chips.
Read more on China steps up its semiconductor game with homegrown supercomputer effort from ZDNet.
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HP has no more TouchPads for sale


The HP TouchPad became a bestseller once prices hit rock bottom at US$99. (Credit: HP)
Abandon all hope, ye who are still hoping to get a HP TouchPad for the holiday season.
Those who had signed up for updates about the TouchPad have received notices informing them that the company has run out of stock for the webOS-powered tablet. HP also added that some retailers could still have the TouchPad in stock, but you won't be able to get one directly from the firm.

US retailer Best Buy has announced that it is offering a 32GB TouchPad for US$149.99, but only if you are purchasing a HP or Compaq PC, too.
Meanwhile, the fate of HP's webOS division seems to be in limbo. HP has stated that it will be keeping its PC unit, but its CEO Meg Whitman has also said that the company is looking into Windows 8-powered tablets instead. There have been rumors last week that HP is planning to shut down its webOS unit soon, but this has since been refuted by HP's Todd Bradley. However, he did not offer any reassurances besides saying that HP will "make the right decision".
Do you think that HP should ditch webOS? We'll like to hear your thoughts.
Via CNET

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Hands-on: X-mini KAI Bluetooth speaker


A top down look at the familiar-looking X-mini KAI Bluetooth speaker.
Fans of diminutive portable speakers would probably be well-acquainted with Xmi, the Singapore-based company behind the X-mini speakers. Xmi's latest model, the KAI (which apparently stands for Key Audio Initiative), serves as the company's foray into Bluetooth-enabled audio and is also the first in its new Bluetooth-enabled speaker range.
Three X-mini speakers daisy chained. The highlight of the KAI is its Bluetooth connectivity which allows smartphones, tablets or other Bluetooth devices to be paired with the speaker. Users can either control the music playback from their portable devices or via a tiny jog dial on the speaker unit, which allows for basic playback control. There's even a built-in microphone on the KAI which gives it teleconferencing capabilities. Of course, the speaker still retains the 3.5mm input (which Xmi calls the Buddy Jack), 3.5mm cable for connection to non-Bluetooth devices and a built-in battery that's charged via USB. Owners of X-mini speakers with Buddy Jacks can also daisy chain their other speakers for greater audio amplitude.
The X-mini KAI looks nearly identical to the recently launched Rave model that has a built-in FM radio. It has a similar 40mm magnetically-shielded speaker driver and a familiar matte-black color. The differences lie at the base, where there's a jog dial to switch tracks and to play and pause music as well. A small blue LED strip is another way to identify the X-mini KAI. We also noticed some subtle changes to the top of the unit, which is now more rounded at the edges.
We were quite pleased with the simplicity of pairing our iPhone 4 with the KAI. No button holding, pairing codes or special tricks was necessary, just turn your phone's Bluetooth on and viola, you're paired.

The KAI paired with my iPhone.
The sound from the KAI was as good as the X-mini Rave and Happy, the latter is the model with an SD card reader and onboard music player. With a wireless Bluetooth connection, however, we were able to move the speaker around freely and position it for better bass impact. As with most speakers, lower frequencies went a little deeper with placement next to a wall or in a corner. While the KAI sounds amazing for such a small speaker, don't expect thumping bass lines.
Some models from Xmi's current range of speakers. From left: X-mini v.1.1, II, Happy, Rave and the new KAI.

As the KAI is also touted to be capable of teleconferencing, we used it to make a phone call. From our brief test, we found the other party's voice to be clear and adequately loud. The microphone was also sensitive enough for those on the other end to hear when I was about 0.5m away from the speaker. At around 1m though, my voice started to lose some clarity and the other party missed some words spoken.
The X-mini KAI will be available in Asia by December and has a recommended retail price if S$139 (US$110). This seems a little pricey for such a small speaker. However, as portable Bluetooth speakers go, this set is the smallest we've seen to date and does provide a good enough audio experience for all but the most fussy listeners. As a tip, we recommend placing the speaker on a solid wood surface that's near a wall or corner for better bass and sound dispersion.
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New Nook Color to be launched on November 7


Barnes & Noble is due to release a new Nook Color on November 7, but can it come close to the Kindle Fire's $199 price?
(Credit: Screenshot by David Carnoy/CNET)

As we reported last week, rumor had it Barnes & Noble would be launching its next-generation, Android-powered Nook Color tablet e-reader on November 7. Now it's become official, with Barnes & Noble sending out invites to the media for an event that morning in New York.
While the invite doesn't refer to a specific device, it's a pretty safe bet to assume it's a new Nook Color, though it's unclear whether it will be called the Nook Color 2 or something else altogether. The new tablet will presumably have an upgraded processor and perhaps an upgraded screen and some additional design refinements.
The biggest question is how much the new tablet will cost. With the Kindle Fire on sale at $199 (it ships November 15), there's some pressure on B&N to come close to matching that price, though Amazon is allegedly losing money on each Fire it sells (our sources suggest the Fire currently costs around $220 to build). With that being the case, Barnes & Noble is more likely to come out with a faster, more powerful Nook Color that costs $249, though we wouldn't be surprised to see it at $299. At the same time, the company may leave the original the Nook Color on the market and price it at $199.
Potentially, the one big advantage a new Nook Color would have over the Kindle Fire is more memory--or at least expandable memory. The Fire, which taps into Amazon's suite of audio, video, and Web services and features its new Silk Web browser and App Store for Android, has 8GB of internal memory (6GB usable) and no memory expansion slot.
Via CNET
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Does Sony's smartphone play come too late?


The Xperia Play was Sony Ericsson's big push into the U.S. market. It didn't fare so well.
(Credit: Sony Ericsson)
For Sony and its handset ambitions, it may be too little, too late.
The Japanese consumer electronics giant is ending its 10-year marriage with network-equipment provider Ericsson, spending US$1.47 billion to buy out Ericsson's stake in Sony Ericsson, their mobile devices joint venture.
Sony's hope: That it can move faster alone to revive what was once a healthy business through a tighter integration with its other products and media content.
While many analysts agree Sony's takeover of the business is a positive, they are skeptical that it can actually turn the handset business around. Over the past few years, Sony Ericsson has ceded a significant amount of market share to competitors. It was slow to pounce on the smartphone trend, and even now stands as a second-tier Android player. Its relationship with carriers in the major markets (read: The US) remains weak.
"It's not clear to me that Sony has the juice or the positioning to make a comeback now," said Roger Kay, an analyst at Endpoint Technologies.
Sony Ericsson's rapid decline in the mobile arena is just the latest example of the pitfalls to which joint ventures are often heir. The joint venture is book-ended with struggles, often due to conflicting interests and the frequently halfhearted commitment of its parents.
Once one of the five largest handset vendors in the world by shipments, Sony Ericsson has largely fallen off the radar. In the smartphone business, its share lags far behind its rivals. In the second quarter, its global share of the smartphone market was 3.6 percent, according to Gartner.
In comparison, Apple's share was 18.2 percent, while top tier Android player Samsung owned 15.8 percent of the market. Early Android adopter HTC held 10.2 percent.
Sony and Ericsson got together in 2001 because neither company had a particularly strong mobile devices business. Sony's share in the global market was nearly nonexistent, and Ericsson's own business suffered from major losses. The idea was to wed Sony's consumer electronics expertise with Ericsson's experience in telecommunications and wireless technology while reducing its financial liabilities.
But by 2005, the company had hit its stride by producing a music-centric Walkman-branded cellphone, and eventually following up with phones using the Cybershot camera brand and Bravia television brand.
Sony Ericsson focused on the GSM market, looking at emerging markets such as India. In the US, it had a role at AT&T and T-Mobile USA, but was never part of CDMA-carriers Verizon Wireless or Sprint Nextel.
Much of the progress made by Sony Ericsson was lost once Apple and its iPhone came on the scene in 2007. The iPhone, followed by the first Android device, the Dream from HTC, which was unveiled in October 2008, put consumers on path to demanding more from their mobile devices.
Sony Ericsson, meanwhile, was struggling to make the transition to the smartphone, finally introducing its first Windows Mobile-powered device, the Xperia X1, in 2008. After some delay, the product hit the market, although it never made a dent in the US market. The device, like other Windows Mobile phones of that period, offered a clunky user interface that fell short of the more sophisticated offerings from iOS and Android.
While Sony Ericsson was fiddling with Windows Mobile, its rivals were embracing Android. HTC was the first, making an early and strong mark in the smartphone business. Samsung was slower, but has since overtaken HTC as the leading Android vendor with its line of Galaxy smartphones.
Sony Ericsson didn't introduce its first Android device, the Xperia X10, until March of last year. At that point, Motorola, HTC and Samsung had all made significant moves to shore up their position.
The Xperia Play, a strange mash-up of a Sony Ericsson phone and Sony's PlayStation controller, was supposed to be its break-out hit in the US. Instead, it flopped as consumers embraced more conventional devices.
The joint venture's slow reaction to the changing industry dynamics may have put Sony too far behind in the game to catch up.
"In short, we don't see a change in the competitive landscape," said Shaw Wu, an analyst at Sterne Agee.

Sony CEO Howard Stringer speaking at the IFA show in Berlin.
(Credit: Stephen Shankland/CNET)
The reaction to Sony taking over the joint venture was near unanimous approval.
"Sometimes when a relationship is not being nurtured or developed, it's better to go your separate ways," said Mark Sue, an analyst at RBC Capital.
Sony is expected to move quicker than its joint venture to reposition itself in various markets. Many analysts noted that the company still has a "huge uphill climb" when it comes to markets such as the US, but that Sony could bring quicker improvements in areas where it has been traditionally strong, such as Western Europe and parts of Latin America.
One key to the handset business's revival is the use of Sony's wealth of content, including a significant library of video, music and video games.
"The compelling content makes the most sense as a way for these guys to really differentiate themselves with Android," said Hugues de la Vergne, an analyst at Gartner. "It at least brings them to the table as a competitor."
De la Vergne said the ideal situation would be to offer up exclusive access to videos or games to carriers in exchange for marketing support for its devices.
The use of Sony's PlayStation brand is another option. Sony has been reluctant to directly link the PlayStation to its phones, but with the company taking full control of the joint venture, that is one possibility. While the Xperia Play utilized the term PlayStation Certified games, it didn't truly meld the PlayStation experience into the device. Sony's comments today suggest otherwise.
"We can more rapidly and more widely offer consumers smartphones, laptops, tablets and televisions that seamlessly connect with one another and open up new worlds of online entertainment," Sony CEO Howard Stringer said in a statement.
A lot depends on how rapidly Sony can move. Execution is key, and Sony will have to move faster than the typical 12 to 18 month product cycle, as its rivals are continuing to solidify their own market positions. The company will also have to improve its relationship with the carriers. The Xperia Play's lackluster performance likely dented its prospects in the US, creating a significant obstacle for Sony's future offerings.
Even then, it's unclear whether a Sony smartphone will standout in the market to consumers.
"I think Sony has largely missed the smartphone revolution," Kay said.
Via CNET News
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Facebook now lets you subscribe to comments


Facebook's new comment subscribe button.
(Credit: Screenshot by Steven Musil/CNET)
Facebook has added a "subscribe" button to its comments box plugin, allowing users to follow comments made by users who have enabled Subscribers.
The new link allows users to subscribe to commenters with one click, and gives commenters another way to grow their subscriber base, Facebook said. In some cases, it will also show a subscriber count next to the button.
The link will only appear on public comments made by Facebook users who have allowed other users to subscribe their updates.
The move is an evolution of the subscribe button the social-networking giant added last month to user profiles, which gives users the option of subscribing to all, most, or only important updates the other person posts to the site. Those updates show up in the user's news feed.
Facebook is also letting people subscribe to news feeds of users they're not friends with. Upon doing so, they will see the public updates the person has shared on their profile. And like with friends, users will be able to determine how many of those updates they will see in their news feed.
Via CNET News
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Anonymous threatens Mexican drug cartel over alleged kidnapping


In a recent video, Anonymous makes a vague threat against the Zetas Mexican drug cartel over the alleged kidnap of one of its members. (Credit: Anonymous) The online collective Anonymous is making threats to a Mexican drug cartel over the alleged kidnapping of one of its activists in Veracruz.
"You made a huge mistake by taking one of us. Release him. And if anything happens to him, you (expletive) will always remember this upcoming November 5th," the group says in a Spanish-language YouTube video that shows buildings being blown up.
November 5 is commonly referred to as Guy Fawkes day in honor of the Brit who tried to blow up parliament in the Gunpowder Plot of 1604. Fawkes was immortalized in the 2006 movie "V For Vendetta" about a freedom fighter who uses terrorist tactics against a totalitarian society.
"We demand his release," says a man wearing a suit and tie and the mask from "V for Vendetta" that has become the symbol for Anonymous. "We want the Army and the Navy to know that we are fed up with the criminal group Zetas, who have concentrated on kidnapping, stealing and blackmailing in different ways."
The video, posted earlier this month, also threatens to expose journalists, taxi drivers, and police who allegedly cooperate with the cartel.
"We can't defend ourselves with a weapon, but if we can do this with their cars, houses, bars, brothels, and everything else in their possession," the video says. "It won't be difficult. We all know who they are and where they are."
The man in the video uses an accent from Spain and Mexican slang, according to the Houston Chronicle.
The video does not identify the missing member of its group, but says he was kidnapped while he was "doing Paperstorm", which is a reference to posting flyers and other printed messages in public spaces.
It's a gutsy move for Anonymous, which typically targets corporations, government agencies, and law enforcement departments that it deems morally and financially corrupt. The U.S. Justice Department says the Zetas cartel "may be the most technologically advanced, sophisticated, and violent" of the paramilitary enforcement groups in Mexico.
Via CNET News
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A Porsche-designed BlackBerry for sports car lovers


The Porsche Design P'9981.
(Credit: RIM)
If you can't quite afford a supercar, you might want to try the Porsche Design P'9981 BlackBerry smartphone instead.
Featuring materials as premium as those found in a Porsche sports car, the phone has a hand-wrapped leather back cover and forged stainless steel finishing. Love it or loathe it, the angular QWERTY keyboard design will definitely turn a few heads.
Under the hood, the P'9981 runs BB 7 OS on a 1.2GHz processor and has NFC capabilities--most of its specs are similar to the Bold 9900. However, the Porsche Design handset has a bespoke UI with specially designed icons and custom Wikitude augmented reality (AR) experience. Wikitude is an app which incorporates AR and location-based search using the phone's built-in compass.
The Porsche Design BlackBerry handset also has an exclusive PIN that starts with 2AA to help identify it to other P'9981 users on BBM. On paper, it seems a lot better than Porsche Design's previous phone.
The phone will only be available at Porsche Design stores later this year. Limited pieces will be sold, priced at an estimated US$2,000, according to Canadian tech site Mobilesyrup.
Between the Tag Heuer Link luxury Android handset and Vertu's phones that come with a 24-hour concierge service, the price tag on this Porsche BlackBerry seems reasonable in comparison.
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South Korea fines LCD makers US$176m for price fixing


South Korea's antitrust watchdog has fined six LCD makers $176 million for conspiring to artificially inflate prices for flat-screen monitors.
Samsung Electronics and LG Display were among the companies that colluded from 2001 to 2006 to control the prices of panels for TVs and personal computers, the Fair Trade Commission said. The cartel, which also includes AU Optronics, Chimei Innolux, Chunghwa Picture Tubes, and HannStar Display, held 200 secret meetings to discuss cutting or suspending production to prevent prices from declining, the FTC said.
"They colluded on minimum prices of panels, pricing policies on each product type, timing of price increases and a ban on cash rebates," the commission said in a statement, according to a Taipei Times report. "They were aware that such action was illegal and kept their gatherings and information secret."
The firms account for 80 percent of the world's LCD market, the commission said, adding that fines may be adjusted based on each company's sales.
Samsung, the world's largest LCD maker, reportedly said it respected the commission's decision and would abide by the free-trade law. LG, the second largest LCD maker, said it objected to the commission's decision and would appeal to the Seoul High Court.
The probe and fines follow similar findings by EU and U.S. antitrust watchdogs. Last December, the European Commission fined five LCD panel makers about $856 million for being part of a "price fixing cartel".
In 2008, the U.S. Department of Justice charged three LCD makers with engaging in a price-fixing conspiracy. LG Display, Sharp, and Chunghwa Picture Tubes plead guilty to the criminal charges agreed to pay $585 million.
Via CNET News
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iPhone battery drain may be caused by Setting Time Zone function


Having initially pointed out customer complaints about subpar battery life in the iPhone 4S, the U.K.'s Guardian newspaper has followed up with a report about a possible culprit and a possible temporary fix.
The Guardian said yesterday that some 4S users who had griped on Apple's support Web site about the power drain were being contacted by the company and sent diagnostic files that could be sent back to Apple for analysis. Numerous users have been saying their phones are lasting just a few hours, even with minimal use, the Guardian said.
Now the paper reports that a location-based feature in the phone that detects when you've physically moved to a different time zone and then resets the phone's clock accordingly may be the problem.
Apparently, the "Setting Time Zone" feature is polling cell phone towers constantly to determine the phone's location rather than doing so only on occasion. The phone's location-tracking setup triangulates information on the power of cell tower signals in order to situate the device.
The Guardian quotes Oliver Haslam, of iDownloadBlog:
It appears that iOS 5's GM release introduced a bug that causes the Setting Time Zone function to keep the location tracking circuitry running constantly, draining battery power considerably. Switching it off may mean that your iPhone will no longer set its own time zone when you travel, but that's a small price to pay for having your iPhone last more than 12 hours on a full charge...We have tested this method on 4 different iPhone 4S handsets, including an iPhone 4 and an iPhone 3GS. All have reported drastically improved battery life after switching "Setting Time Zone" off..
The Guardian reported that some users have seen little difference after switching off the feature and that Apple itself has not yet weighed in on what the specific issue might be. But Haslam's temporary fix seems worth a shot.
"Setting Time Zone" is found under Settings/Location Services/System Services.
The iPhone 4S launched two weeks ago in the U.S., Canada, the U.K., and several other countries, and expanded to 22 additional countries last Friday. It boasts an extra hour of 3G talk time compared with the iPhone 4, while coming in at 100 hours less of standby time, based on Apple's own testing. CNET's own iPhone 4S battery testing with a model on Sprint's network yielded 9.2 hours of talk time on the carrier's 3G EV-DO Revision A network, coming in as the strongest iPhone battery test to date.
The phone continues the trend set by previous iterations, sealing the battery inside to allow for better use of space. As a side effect, users can't swap it out with another battery, as most other phones allow.
A teardown of the iPhone 4S earlier this month by iFixit revealed that the battery in the 4S is slightly more powerful than the one in the iPhone 4 but not by much. Users get an extra .05 WHrs of juice compared with the battery that was in the iPhone 4. The big difference, of course, is that the iPhone 4S sports a dual-core a5 processor.
CNET's Josh Lowensohn contributed to this report.
Via CNET News
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PlayStation Vita available in HK and Taiwan this December


(Credit: Sony)
Gamers have known for a while that the upcoming handheld console PS Vita will be arriving in North America next February. However, there's been no word on a concrete release date for the Southeast Asian region--until today. Sony Computer Entertainment Hong Kong recently announced that two countries in Southeast Asia will be getting a PS Vita a week after its release in Japan: Hong Kong and Taiwan.
SCEH said that the device will be on sale on December 23. The 3G and wi-fi model will cost gamers HK$2,780 ($358) in Hong Kong and NT$10,980 ($368) in Taiwan. The Wi-Fi-only model will cost HK$2,280 ($293) in Hong Kong and NT$8,980 ($301) in Taiwan.
The launch titles available for the system are Army Corps of Hell, BlazBlue: Continuum Shift Extend, Dark Quest Alliance, Disgaea 3 Return, Everybody's Golf 6, Katamari Damacy No Vita, Little Deviants, Lord of Apocalypse, Michael Jackson: The Experience HD, Ridge Racer, Shinobido 2: Revenge of Zen, Shin Sangoku Musou Next, Ultimate Marvel vs. Capcom 3, and Uncharted: Golden Abyss.
No release date has been announced for the rest of Southeast Asia at this point in time.
Via Gamespot Asia
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Up to 51 3D PS3 games available by end November


Here's another reason to purchase a PlayStation 3 (PS3) over a standalone 3D Blu-ray player to go with your 3D TV. A total of 51 3D games are expected to be available for the console by the end of November with 48 of these titles already being sold. This includes download-only versions from the firm's PlayStation Network (PSN), which was recently attacked by hackers resulting in an extended service disruption for its users. Non-gamers can also utilize the PS3 to play back 3D Blu-ray movies in 1080p quality with high-resolution surround sound.
Do note that some of the game titles may not be available in your country. We've marked those with PSN versions with an asterisk.
Auditorium *Batman: Arkham CityCall of Duty: Black OpsCaptain America: Super SoldierCars 2: The Video GameCrysis *Crysis 2de Blob 2: UndergroundDungeon Defenders *Dynasty Warriors 7Enslaved: Odyssey to the WestEyePetThe Fight: Lights OutGran Turismo 5Green Lantern: Rise of the ManhuntersGod of War: Origins CollectionHigh Velocity BowlingHustle Kings *CO & Shadow of the Colossus Collectionnvincible Tiger: The Legend of Han Tao *James Cameron's Avatar: The GameKillzone 3MLB 11: The ShowMortal KombatMotorStorm: 3D Rift * MotorStorm ApocalypseNBA 2K11 PAIN *Prince of Persia Trilogy *Puzzle Dimension *Ratchet & Clank: All 4 OneRed Faction: Battlegrounds *Resistance 3Shaun White SkateboardingSOCOM 4Sonic GenerationsThe Sly CollectionSuper Stardust HD * Swords and Soldiers *Tetris on PSN * Thor: God of ThunderTom Clancy's Splinter Cell TrilogyTop Darts *Top Spin 4TRON: EvolutionTumble *Virtua Tennis 4WipEout HD *Assassin's Creed: Revelations (releasing in November) EyePet & Friends (releasing in November) UNCHARTED 3: Drake's Deception (releasing in November)
Via 3D vision blog
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Japan shows off world's largest glasses-free 3D display

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AppId is over the quota

Japan's National Institute of Information and Communications (NICT) and JVC Kenwood recently demonstrated a 200-inch glasses-free 3D display, which is touted as the world's largest auto-stereoscopic 3D screen. Aside from the enormous size, the system also offers a full-HD resolution with 57 effective viewing angles for users to look at 3D images from different perspectives without 3D goggles.

Hardware-wise, 57 projectors were deployed to render the 3D visuals and these have to be individually tuned to maintain a uniform brightness and color consistency. The hefty 500kg screen is far from ordinary, too, and features a condenser lens and a diffuser film to smoothen the transition between different viewing angles. An improved version of this glasses-free 3D system with 200 viewpoints is in the pipeline as well.

However, there's no indication that this technology will be implemented in consumer electronics as it was originally conceived for design and digital signage applications, according to Akihabara News.

Via Akihabara News


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Why your next phone might be bendable

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AppId is over the quota
By Pete Cashmore, Special to CNNOctober 31, 2011 -- Updated 1931 GMT (0331 HKT) | Filed under: Innovations Nokia demoed a prototype of what could be the first in a line of products with flexible screens.Nokia demoed a prototype of what could be the first in a line of products with flexible screens.Last week, Nokia demoed a prototype device that lets you bend and twist the screenFlexible displays are durable and pave the way for new input methodsThe cheaper, thinner and more durable screens become, the more uses we'll find for themEditor's note: Pete Cashmore is founder and CEO of Mashable, a popular blog that covers tech news and digital culture. He writes regular columns about social networking and tech for CNN.com.

(CNN) -- As we enter the final months of 2011, the thoughts of tech watchers like me are turning to what we can expect in 2012.

Voice recognition in all our devices? Touch control replacing the mouse and keyboard? The death of the wallet as mobile payments become mainstream?

Maybe. But what I'm most excited about is something far more audacious: flexible screens.

Expecting this much-anticipated technology to become widely available in 2012 is optimistic but not unthinkable.

Last week, Nokia demoed a mindblowing prototype handheld device that lets you bend and twist the screen to complete actions like scrolling and zooming.

Pete Cashmore is the founder and CEO of Mashable.com. Pete Cashmore is the founder and CEO of Mashable.com.

Meanwhile, Samsung said on an earnings call last week that it expected to debut phones with flexible displays in 2012 and that flexible tablets would follow.

The advantages of flexible displays are obvious: They're more durable, and they pave the way for new input methods, such as bending the display to zoom.

But where will this new tech take us?

I think this technology will lead to the biggest breakthrough in mobile devices since the touchscreen. In fact, the next innovation in screen technologies may be an even bigger leap forward than touch displays.

Think not of a bendable display but of a foldable one.

You see, the biggest limitation of any device these days is screen size. There's a constant tension at play: You can have a small screen that fits in your pocket (your phone) or a big screen for home use (a tablet computer).

But you can't have both. Or can you?

The ultimate dream for these flexible displays is that they could roll up: Imagine a phone-sized device that could unfurl to be the size of a tablet.

Perhaps it would be like an ancient scroll, a tube that unrolls to create a full 10-inch screen. Or perhaps a phone display could expand in two directions, making it useable both when collapsed and when unfurled.

Ah, but why stop with our current form factors? Wouldn't it be wonderful if these devices could take forms more like the paper they replaced?

While the transition from newspapers, magazines and books to digital devices has led to a few compromises -- those tactile forms are all reduced to a rectangular square of glass -- flexible screens can mimic the paper they replace.

E-book readers might simply become single sheets of digital paper. Magazines and newspapers could be made up of multiple sheets that update their content wirelessly on a daily or even hourly basis.

Where flexible screens might have the biggest impact, however, is in their ubiquity. The iPad remains an expensive device, but that hasn't stopped it popping up in unexpected locations.

Some hotels let guests check in on an iPad installed with a custom app or even borrow one for the duration of their stay.

Upscale restaurants are using iPads instead of menus. One auto enthusiast installed one as his in-car entertainment system. Another put one in his kitchen cupboard, calling it a "kitchen entertainment system."

What will happen when screens are millimeters thick and virtually unbreakable?

Simply put: The cheaper, thinner, more portable and more durable screens become, the more uses we'll find for them. And what could be thinner or more durable than a flexible display? Any surface could -- and will -- become a screen.

Microsoft released a video this past week imagining what will happen when every surface is a digital display. It too is mindblowing.

It's an exciting future and one that's rapidly approaching: If the device makers can pull it off, next year could see the launch of the first "bendable" phone. Let's hope so.


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Is Mexican cartel the next 'Anonymous' target?

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AppId is over the quota
Will 'Anonymous' target Mexican cartel?NEW: Analyst: Anonymous battling Zetas is like "the Werewolf vs. Frankenstein"An online video purportedly from Anonymous threatens the ZetasThe video says the group will release names and addresses of cartel supportersAn Anonymous source says members have discussed targeting the Zetas

(CNN) -- Could a Mexican drug cartel be the next target for a group of hackers known for online attacks against banks and government institutions?

A video purportedly from the international hacker ring Anonymous threatens the Zetas, warning that the names, photographs and addresses of cartel supporters can be published "if necessary."

"We cannot defend ourselves with a weapon," a masked man says. "But we can do this with their cars, homes, bars and whatever else they possess. It will not be difficult. All of us know who they are and where they are located."

The man, wearing a suit and tie, claims the notoriously violent drug gang has kidnapped an Anonymous associate in the Mexican state of Veracruz.

"We demand his release," says the man, who uses Mexican slang but speaks Spanish with a Castilian accent.

It's unclear whether Anonymous is behind the October 6 video, which does not mention a victim's name or provide details about the alleged abduction. The hacking group has no clear leader, and no official website.

"One thing that's important to remember is that Anonymous is not an organization. It does not have a hierarchy. Basically it's a collective of people who self-identify," said Scott Stewart, vice president of tactical intelligence for the STRATFOR global intelligence firm. "Not everybody agrees and not everybody participates."

Stewart said the video "absolutely" appears authentic.

"It's part of the dynamic we've been watching with Anonymous activities in Mexico," he said, noting that the video was similar to others the group has released and expresses similar sentiments. "It seems like they're speaking up as the voice of those people who are in fear."

In recent months, Anonymous has claimed responsibility for "paperstorm" campaigns, dropping fliers accusing officials in the Mexican state of Veracruz of corruption and connections with cartels.

The video purportedly posted by Anonymous this month says the alleged abduction occurred during a "paperstorm" campaign.

An Anonymous source told CNN that there were discussions about three weeks ago in Anonymous' main online chat portal that suggested that members based in Mexico were going to target the Zetas.

The source said that Anonymous Mexican members claimed in online discussions to have information about politicians in Mexico who were corrupt and working with the Zetas. Anonymous members in Mexico appeared, based on their portal chats, to want to make this information available online, the source said.

On Monday, a Facebook page purportedly connected with a Latin America branch of Anonymous said the attack targeting the Zetas had been put on hold because of security and political concerns.

"We are searching for alternative actions," said the post on The Anonymous Link's page. CNN was unable to independently verity the website's claim.

It's too soon to tell whether Anonymous, which normally uses Internet attacks to disrupt website traffic, can combat the ruthless violence of drug cartels, Stewart said.

"This is like one of those 1950s horror movies, the Werewolf versus Frankenstein. They're incompatible creatures that do warfare in different ways," Stewart said.

Even if members of Anonymous use virtual weapons, he said, they could sustain real-life wounds.

"If they get identified as part of this, they could be beheaded," he said.

As social media become an increasingly common battleground in Mexico's drug war, the viral video fueled debate online.

Twitter was abuzz with word of the possible threat Monday, with some posts under the hashtag #OpCartel saying Anonymous had called off its plans to target the Zetas, and others questioning the legitimacy of the video.

"Was the #OpCartel Anonymous Hackers vs. Zetas story a highly publicized hoax?" SYoungReports wrote.

Other Twitter users criticized the group.

"Bits and bytes won't work against bullets," said a post on the Twitter account of Angeliner4life. "Don't be dumb, you are messing with real killers."

The most common mode of operation for Anonymous is launching distributed denial-of-service attacks, in which multiple people use scripts to access a website repeatedly, slowing it badly or shutting it down, if its servers can't handle the traffic.

In the past few years, Anonymous has taken credit for disrupting a number of prominent websites, including those of PayPal, Master Card, Visa and the Church of Scientology.

Last month the group claimed it was targeting the Mexican government, launching attacks on a range of official websites, including those of Mexico's defense and public safety ministries.

Online posts have become some of the loudest voices reporting violence in Mexico. In some parts of the country, threats from cartels have silenced traditional media. Sometimes even local authorities fear speaking out.

Last month attackers left ominous threats mentioning two websites on signs beside mutilated bodies dangling from a bridge in northern Mexico.

The message was clear: Post something we don't like online and you're next. "I am about to get you," one sign said.

It was unclear who the two brutally slain victims were, or whether they had any connection to social media. But analysts said that case showed the prominent role technology has come to play in describing and denouncing violence in Mexico.

CNN's Ashley Fantz, Doug Gross and CNNMexico.com's Tania L. Montalvo contributed to this report.

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Monday, October 31, 2011

HP has no more TouchPads for sale


The HP TouchPad became a bestseller once prices hit rock bottom at US$99. (Credit: HP)
Abandon all hope, ye who are still hoping to get a HP TouchPad for the holiday season.
Those who had signed up for updates about the TouchPad have received notices informing them that the company has run out of stock for the webOS-powered tablet. HP also added that some retailers could still have the TouchPad in stock, but you won't be able to get one directly from the firm.

US retailer Best Buy has announced that it is offering a 32GB TouchPad for US$149.99, but only if you are purchasing a HP or Compaq PC, too.
Meanwhile, the fate of HP's webOS division seems to be in limbo. HP has stated that it will be keeping its PC unit, but its CEO Meg Whitman has also said that the company is looking into Windows 8-powered tablets instead. There have been rumors last week that HP is planning to shut down its webOS unit soon, but this has since been refuted by HP's Todd Bradley. However, he did not offer any reassurances besides saying that HP will "make the right decision".
Do you think that HP should ditch webOS? We'll like to hear your thoughts.
Via CNET

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Uncharted story adapts to big action scenes


The makers of video game "Uncharted 3" built their story around cinematic action set pieces.Sony's "Uncharted 3: Drake's Deception" for PlayStation 3 hits stores on TuesdayThe previous two games sold a combined 8 million copiesGame's developers say the creation process starts with a big action scene
San Francisco (CNN) -- When the developers of the "Uncharted" video games sat down to brainstorm their latest adventure, the first thing they decided was that they had to have a cargo plane and a cruise ship.
No matter that they didn't have a story, script or setting yet.
The designers and programmers immediately went to work on what reviewers say are the most memorable scenes in "Uncharted 3: Drake's Deception." The PlayStation 3 game, published by Sony Computer Entertainment and developed by Naughty Dog, is set to hit stores on Tuesday.
"Yeah, that would be pretty cool. Let's do it," Naughty Dog co-president Christophe Balestra recalled saying then. In an interview this week, he and creative director Amy Hennig offered a look at his studio's unusual storyboarding process.
Their goal at the start of each game's production is to "try to come up with these set-piece moments that aren't just for show," Hennig said. "In many ways, they become the signature pieces of the game."
Those segments also take the longest to plan and build, which is why they need to be conceived as early in the process as possible.
A scene from new adventure game "Uncharted 3."
A memorable scene from "Uncharted 2: Among Thieves" was planned in the same way. It involves a firefight atop a moving train, and it's a moment that is often referenced when reviewers compare the Uncharted games to blockbuster action films. Naughty Dog executives have said that the train scene took a long time to get right and that they considered cutting it in order to make Sony's launch deadline.
After determining a game's centerpieces, Naughty Dog's brass then choose where the story will take place. They ask themselves, "Where can we go that's physically different?" Hennig said. Previous games have sent the protagonist, Nathan Drake, to uncharted territories that include jungles and snowy tundras. For "Uncharted 3," the Drake character will explore sand dunes.
Next, Hennig had the unenviable task of figuring out how in the story a giant boat fits together with a desert locale.
"I can't start off with a big script," she said. "I'd rather be given the weird challenge of, 'OK, we're going to do a desert and a cruise ship. Figure out how.'"
Hennig is familiar with atypical assignments. At Electronic Arts in the early 1990s, she was the lead designer for "Michael Jordan: Chaos in the Windy City," a game that placed the basketball great into a Super Mario-style adventure, fiery basketballs in hand. (Hennig dodged working on a sister project called "Shaq Fu," which has ranked on countless worst-video-game-of-all-time lists.)
Naughty Dog takes pride in its games having "character-driven stories," rather than employing mindless action or scattershot plots. Hennig spurns the use of a "silent protagonist." However, character development, which she says is the game's most important element, still has to bend to the parameters set earlier in the development process.
"The story has to be the most flexible thing in the whole production," Hennig said. "It's way more like working on a television show."
Naughty Dog execs Christophe Balestra and Amy Hennig. Naughty Dog execs Christophe Balestra and Amy Hennig.
It's a show that many people are tuning in to. "Uncharted 2: Among Thieves" has sold nearly 5 million copies. That beats the original game, which sold 3 million units, not a disappointment by most standards. The expectations are high for the upcoming game, and the initial reactions have been very positive.
Still, the technical improvements in "Uncharted 3" aren't quite as drastic as the leap Naughty Dog made between the first and second games, Hennig said. The latest edition incorporates features the developer has wanted to have since the original, she said.
"We're pretty run down," Hennig said. "Not only does it get physically harder as you get older, it gets emotionally and spiritually harder."
Naughty Dog doesn't expect to put out another game for at least two years, Hennig and Balestra said. (A different studio is making "Uncharted: Golden Abyss" for the PlayStation Vita.) They said executives haven't decided whether the next game will be part of the Uncharted franchise, or another Naughty Dog series like "Crash Bandicoot" or "Jak and Daxter" -- or something completely new.
Whatever it is, you can bet the development process will begin with an epic helicopter flight or car chase or explosion of some sort.
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